THE GENERAL STORE

Supplies and finery for working farms. Everything on these shelves burns the $CROP it costs.

Inside the General Store: Mabel the storekeeper waves from behind the counter, shelves stocked with fertilizer, tarps and seed packets, four season paintings on the wall
★ FIRST SKINS ARRIVE IN OCTOBER ★
MABEL

Welcome in, farmer! Mind the cat. Autumn Gold, Haunted Harvest, and Lantern Night arrive in October. Deep Winter follows in December. Pick a painting for your plot; taking it down is always free.

THE LOOKS WALL

Season skins: scene-scale looks for your plot, everywhere it appears. Free to remove, yours to resell, and an equipped skin travels with the plot when it sells. Each skin costs 15,000 $CROP, with 3,333 copies total.

Level 2 preview3,333 totalAvailable in October
Level 3 preview3,333 totalAvailable in October
Level 4 preview3,333 totalAvailable in October
Level 5 preview3,333 totalAvailable in December

THE WORK SHELF

Working goods, per plot per week. Coming later; Mabel will let you know when they arrive.

FERTILIZER
FERTILIZER
+10% weight for one week

A little extra for a working farm: 10% more $CROP every second, all week, at your own rate.

COMING LATER
GREENHOUSE TARP
GREENHOUSE TARP
your plot ignores a bad week

Floors your multiplier at 1.0x for the coming week. Locusts on the forecast becomes a reason to shop.

COMING LATER

The shelves open when Mabel announces them. No purchases are available before then. Every purchase burns.